Another of my personal works. This time, I wanted to do something different, and I decided to model the normal Keyblade from Kingdom Hearts, in 3D Max.
To begin with, the metallic part of the key wasn´t too much hard, thanks to the fact that 3D Max has default cylinders, boxes, spheres, etc... (remember that I´m honest with this type of things). The yellow part of the handle was the most difficult, attaching some boxes and cylinders to make the form. Then, the chain from the botton wasn´t too much complicated either, duplicating it and using three spheres to make the Mickey Mouse form.
And finally, I use metallic materials in the grey part (including the chains), and rough materials in the yellow, black and blue part.